One Story Building | Yahtzee's Dev Diary | S2 EP 11

  • Publisert 19 dager siden

    The Escapist

    Runtime: 06:02

    Join our NOsection Membership program for Early Access to videos, badges, emojis, bonus content and more. ►► nosection.info/goal/qg5FCR7NrpvlBWMXdt-5Vgjoin
    Yahtzee continues to work on Starstruck Vagabond.
    Subscribe to Escapist Magazine! ►► bit.ly/Sub2Escapist
    Want to see the next episode a week early? Check out www.escapistmagazine.com for the latest episodes of your favorite shows.
    ---

    ---

    Zero Punctuation Merch Store ►►teespring.com/stores/the-escapist-store
    Join us on Twitch ►► www.twitch.tv/escapistmagazine
    Like us on Facebook ►► EscapistMag
    Follow us on Twitter ►► EscapistMag

Zbigniew S
Zbigniew S

This egg is probably the dwarf from half life 2 ep2.

Dag siden
galrjkldd
galrjkldd

so the character thought about that question and maybe decided to give humanity a meaning to existence? then created a monster for humanity to fight?

5 dager siden
Rozen Verto
Rozen Verto

spends several years criticizing many peoples most favorite and beloved games with nitpicks and jabs at the creators - then pours months of his time and effort into his own game and puts it on full display for everyone to see. BOLD... just bold

5 dager siden
Corbald
Corbald

You don't _find_ meaning _in_ existence, you _create_ meaning _from_ existence!

5 dager siden
Django Unbanned
Django Unbanned

Yahtzee review LISA: the painful

8 dager siden
Alfred Ding
Alfred Ding

This whole purple space egg thing seems a lot like a Douglas Adams setting.

8 dager siden
The Smart-Casual Gamer.
The Smart-Casual Gamer.

Make is so the egg is actually completely pointless. Make it so everyone wants it, but there isn't anything at all special about it, but nobody's going to believe that, everyone's awash with rumours about gods, portals to other universes and the answer to the meaning of life, so they jump into their space caravans and head off to the egg like a mix between The Ark in Space and Dunkirk. Everyone gets there, finds out it's pointless, and Human life is entirely unaffected by this seemingly wonderous event. It was all a massive waste of time, resources and lives.

9 dager siden
MrCrownedClown
MrCrownedClown

Btw mathematicly it is not straight forward what shape an egg is. You could of course say oval but that's just egg in Latin. It is not really an ellipsoid either.

10 dager siden
GingerNingerish
GingerNingerish

Isn't that what destiny is about

11 dager siden
ThePanchEffect
ThePanchEffect

a giant purple egg in space... this game is connected to the World of Verum's violet threat!

12 dager siden
Joshua David
Joshua David

Existential themes...with a heist. Well, I'm interested.

13 dager siden
Paul Kerrigan
Paul Kerrigan

Does GameMaker encourage the use of endless numbers of global variables? How can you keep track of the structure of your code and its state that way if everything is lumped together in one space?

13 dager siden
Zikari SG
Zikari SG

Oh oh, Yahtzee is following the J.J. Abrams storytelling approach: Mystery Box first to intrigue the audience, possible and very likely let-down answers might or might not be connected to a shadowy theme. Not sure I like the idea so far. Either you give a good explanation of what the egg is at the end, and if you don't know it yet, it seems highly risky to base the whole premise on it, or you keep it vague (the egg means what you want it to mean) and disappointing. I read a lot of Stephen King and Dean Koontz novels that all suffered from the same problem, the authors had a great idea for the setting that would immediately hook the audience, but very very rarely does a Mystery box setup deliver a satisfying conclusion in the end. (Looking at you: The Dome, Lost, Phantoms and many more...)

14 dager siden
Time Lapse Hobbyist & Magic Balls
Time Lapse Hobbyist & Magic Balls

MogWorld twist? Or a endgame state where player character screams "DELETE ME DELETE ME..." Until fade to black.

15 dager siden
Lulaire Noroub
Lulaire Noroub

Nondrants?

16 dager siden
Sara Fontanini
Sara Fontanini

Some potnetial factions: weird space cult; big ol' miltiary superpower (maybe with like a twist like they're all like weird alien chickens or something); a bearaucratic government that wants to get rid of the rid because of some weird zoning law; a rich asshole who wants to use it become god/more rich/whatever; a race of brown goo creatures that want to use the egg as a new planet after fucking JOE blew it up the nobhead; and of course your race of sexy space alien babes who should have some sorta funny or interesting twist to them because playing them straight wwould be boring. Hell, maybe even have like a janitor robot planning to do something nefarious with the egg as a cornerstone of its plan? I dunno.

16 dager siden
Sara Fontanini
Sara Fontanini

oh god your thinking of 'maybe the character had soemthing to do with it'had a thought pop into my head. at the beginning of the game, the main character has a simple lunch: a single egg, ready to be eaten. unfortunately some SHIT happens and the eggs falls out through the airlock somehow. this somehow leads to the egg becoming giant, purple and potentially mystical, or perhaps it's just an overly large, purple hardboiled egg, and thus capable of feeding billions. Hell, you could have that as a maor motivator for at least one or more factions, just like a war ovver a massive food source and our main character is stuck in the middle of it, mostly because all these factions are hiring them to do shit that'll help their agendas regarding the egg. just some ideas.

16 dager siden
John Doe
John Doe

We would like to play this garbage

16 dager siden
Ray Anderson
Ray Anderson

I gotta say the idea of a mysterious purple egg and that the player character secretly suspects it's their fault has my giggling already. This sounds like an amazing idea for a story, especially in Yahtzee's hands!

16 dager siden
Chewie Cheshire
Chewie Cheshire

That provides an interesting option for branching story endings or rather a lack of one. If you make the climax of the game, the player discovering the purpose of the egg, then the denouement could be the player choosing what to do with this knowledge. In a game like fall out or Mass Effect, you'd pull a lever and that would determine whether you get a good or bad ending, but with this you could have one ending that explains what the egg does and the divergence in story occurs when you explain what the egg is to the different factions, either explaining it's true purpose or conforming their biases or being vague and the factions react differently with each answer and interact with each other differently. There is one answer, one ending, one truth but how people act in response to that truth is the point of the story.

16 dager siden
One Man Against the Odds
One Man Against the Odds

I'd be careful about hanging a space game themed around exploring an expansive universe with the underlying themes of the meaning to existence. It's been a while since you shat on No Man's Sky, but they did patch in a story. And that story tags upon the theme you described. ...although their answer to that theme is fairly weak shit -- It's all a simulation. Reality is a Hologram. Buy Gold. Perhaps in the hands of a seasoned story writer, there may be a little more nuance to the theme you want to establish. ...or am I pandering again?

16 dager siden
Alex Menéndez Albarracín
Alex Menéndez Albarracín

I think it would be interesting if the protagonist didn't have anything to do with the egg, or leaving it the most ambigous possible. We're very good at finding co-relations, but no so much at discovering causation. I belive it would drill the theme of giving meaning to the ultimately meaningless.

16 dager siden
Michael Sear
Michael Sear

Are the HUD elements in the top left intentionally designed to look like a space raygun?

16 dager siden
Mark Elders
Mark Elders

"Purple egg" registers slightly on my magenta game detector.

17 dager siden
Manan Pathania
Manan Pathania

Hi Yahtzee, love all your work! One question I had was about the tasks like having to fix the O2 filter, when we are doing that the oxygen bar seems to go down, what exactly happens when the bar gets completely finished? What is the fail state of the game? Do we just die and the last save gets reloaded? Or did you have something else in mind regarding that? Again, love all your work its a source of inspiration, especially when you talk about writing, as I try to learn as much as I can from that for my own work so thanks alot!!

17 dager siden
David Engle
David Engle

This episode of Dev Diary made me sad. It's been great watching the technical process of art being made. But, I think I have to stop following now that Yahtzee's started talking about the story to avoid spoilers. Since, I, for one, certainly do want to play when it's finished.

17 dager siden
BJS Matthews
BJS Matthews

The concept of the giant purple space egg puts me in mind of Iain M Banks' novel Excession, where a planet-sized black orb appears in space for no good reason, and everyone rushes to try and figure out what it is. Banks refers to it as an Outside Context Problem- a phenomenon that no civilisation has the tools or understanding to contextualise what it means, in much the same way as the Aztecs didn't really grasp the concept of these funny white blokes talking about this place called Spain. Banks also noted that most civilisations tended to encounter an OCP once, in much the same way as a sentence encounters a full stop. I think and interesting read on Starstruck Vagabond may be that sort of civilisation altering universal event, as viewed through the eyes of one bloke trying to earn a living, which feeds nicely into the existential questions of an individual's purpose in the face of a vast and infinitely more powerful universe.

17 dager siden
TheMegaOne1000
TheMegaOne1000

Please balance your audio! I'm BEGGING you! Your intro/outro song is 10 quadrillion times louder than the rest of the video, and anything else on the entire platform. It bursts by fucking eardrums every time I click on ANY of your videos.

17 dager siden
TheAtomicLemon
TheAtomicLemon

I sincerely hope that we have a Thomas Uppity cameo.

17 dager siden
The Mad Tinkerer
The Mad Tinkerer

0:24 Don't you have dictionaries in GMS2 now? Make one global.playerStats dictionary and have the game save that in JSON or whatever.

17 dager siden
mbulsht
mbulsht

nine quadrants

17 dager siden
Kevin Stitely
Kevin Stitely

For the record I absolutely love hearing about the technical side of developing these games

17 dager siden
Glass
Glass

3:37 _gasp_ Chicken Invaders!

17 dager siden
Arif R Winandar
Arif R Winandar

Purple egg? Why not magenta egg?

17 dager siden
Lord Shadow
Lord Shadow

Need hatfall back on the play store

17 dager siden
Caleb Van Winkle
Caleb Van Winkle

Eggs usually are indicative of beginnings and birth and what not(unless you eat them I suppose); an interesting twist mjght be perhaps the space egg turning out to represent the end of something. Also I would recommend watchings Kurzgesagts adaption of the short story the egg.

17 dager siden
CCCM89
CCCM89

so the setting's a cross between Link's Awakening and Fallout 4, in that you wake up x number of years in the future...and there's this giant egg everyone knows about but doesn't know how to deal with. With the prompt of the egg maybe being related to something the player did in the prologue, I see this going a couple ways. One, his pet space mutant got out and something something giant egg, or if you want to go much darker, you could have the whole thing be a cryogenics induced hallucination/dream. Even darker, it's your death dream because the cryo has gone wrong. Third idea is the weird one and involves inscrutably esoteric entities of vagueness and a possible stable time loop involving said entities and a thousand year old sentient egg salad... Ah, the crazy shit you think off when given a vague enough prompt and a day or two's worth of sleep deprivation... ^_^ But yeah, looking forward to seeing what you come up with. actually hoping for the esoteric entities of vagueness, personally. :P

17 dager siden
Lucy Tycho
Lucy Tycho

I like the egg premise and am interested to see what you do with it, however if I could suggest one thing it would be to alter the design so that it isn't obviously a chicken egg coloured purple. It could be something alien-looking or just a perfect sphere with a mystery about whether or not it even _is_ an egg, which might tie into the theme in some way. I think you could get a lot of dialogue mileage with the ambiguity in the latter case too. Then again, a traditional chicken egg shape is something that is instantly recognisable and makes for good visual imagery, like the movie Angel's Egg for instance

17 dager siden
zach123413
zach123413

Maybe not a literal egg but other than that it’s a good idea for a story

18 dager siden
A Mountain Goat
A Mountain Goat

I do. I want to play this garbage.

18 dager siden
Lee Atkinson
Lee Atkinson

nice progress

18 dager siden
Caleb Marmon
Caleb Marmon

On the subject of writing a story for video games, is following the 3 act structure a good idea? Are there other plot structures that are better for certain kinds of video games?

18 dager siden
Marko Btw
Marko Btw

The goal of the story is to answer if there is any purpose to existence? Way to not put pressure on yourself, Yahtzee.

18 dager siden
TheCreepypro
TheCreepypro

I can't help but think Yahtzee should let us beta test for him it would be much faster also props to the seed of the story you made here it sounds kind of dope to start with and I can't wait to see where you take it with a mind like yours

18 dager siden
DeebZ Scrub
DeebZ Scrub

comment for the algorithm

18 dager siden
Kino Wolf
Kino Wolf

Oh oh oh! The giant purple egg is an entire universe. The plot can have our player character encounter the egg through their mundane tasks, whether it be a quest to scan it or deliver goods to a group near the egg, and through action (or maybe inaction), we discover....the opening of the egg (or maybe entry into the egg? unsure) and discover....a smaller, more contained universe where we encounter (or become) another space delivery driver. (Cough cough new game+ cough cough)

18 dager siden
Pr0man
Pr0man

"is there ultimately any meaning to existence?"... wew, Yahtz with the heavy hitting shit today. You'll have to differenciate: Either on a personal level, or the general level? Your wording there implies the secondary one. And for that latter one? Highly unlikely. We're basically just a miniscule cosmic anomaly that sproutet out and time and space will continue to exist with or without us. Only if we actually manage to fuck up so royally that it would put the big bang to shame, this question would have any meaning in the grand scheme of things, but seeing where we are now and where we will be in the future (most likely dead), probably none at all. On a personal level, so for the individual, this is an entirely different matter though, and for that the answer is honestly quite simple: whatever you ascribe to it, really. If you want your own existence to mean anything, you'll need to add a meaning to it yourself, how much you devote yourself to follow that meaning, as well as what meaning that ultimately is, is ultimately all up to you: Be it reproduction, leaving behind a grand legacy, advancing civilization to a new era, discovering the unknown elements or just plain old "having fun". If you just drift through life without any overarching meaning for all the time that you existed, you might not have existed at all, given that all your interactions themselves were meaningless in the first place.

18 dager siden
Franc McStien
Franc McStien

Speaking of jam, i would like yahtzee to jam his......*cough cough* in my *cough*

18 dager siden
McJazzhands
McJazzhands

Considering my sisters both write in their spare time, I'm kind of surprised that I never really thought about just how much work goes into writing a story. I like the idea of a giant purple egg though! Now if you'll excuse me, I have a mobster skeleton to, if you'll excuse the pun, flesh out.

18 dager siden
wackywankavator
wackywankavator

Yeah. I like the egg as a red herring. In the end he does the job because of the spouse and kids. Even with the overarching dread of "The Egg". So very adult.

18 dager siden
Renegade Guy
Renegade Guy

The clouds on planets shouldn't move with the player camera. That just looks weird

18 dager siden
ManDevil
ManDevil

The concept of throwing something inexplicable into a story about a group of otherwise ordinary people was also done, and very effectively, in Stephen King's "From A Buick 8".

18 dager siden
Charlotte Till
Charlotte Till

Shaping up nicely! Looking forward to future episodes. One note/observation - no idea if you will actually see this comment, or read it, or think this is of concern, or even act upon it, but there is a chance. About the screen when in the traveling mini-game. The ship is on the left, traveling toward the right, and the objects start of the right and move left. This works, it creates the illusion on forward movement. However, still having a 'full screen' ship moving, and having the full background moving from the top of the screen to the bottom, I found rather visually distracting and somewhat at odds with what was happening on the mini-game screen. Even in the short clips that were featured in this episode. Would it be possible to negate the 'stars' from the full background being visible through the mini game screen when the mini game is active? or mess with the opacity of the mini-game screen? Just my 2c worth of comment from a random invested fan on the internet.

18 dager siden
Zer0 Cool
Zer0 Cool

On the "space currents" thing you could have it called gravity sling shots Around a star or something there are orbital paths that give u more speed, u don't necessarily have to have them realistic. Just farting out ideas

18 dager siden
Kendall Yeh
Kendall Yeh

The ans is me, i would love to play this garbage :)

18 dager siden
Mike Schwartz
Mike Schwartz

0:46 —No. 4 is the maximum number of quadrants.

18 dager siden
Corbald
Corbald

@Alfred Ding That is only one of the possible definitions. The other doesn't have anything to do with circles and is applicable here.

5 dager siden
Alfred Ding
Alfred Ding

@solanceDarkMOW sectors refer to how a circle is divided

8 dager siden
solanceDarkMOW
solanceDarkMOW

Ha! Sectors then.

17 dager siden
NorthernSeaWitch
NorthernSeaWitch

The number of the counting shall be 4, 5 is right out!

18 dager siden
thefridgefreezer
thefridgefreezer

The fraction 9/4 would disagree with you

18 dager siden
Simon King
Simon King

Cool idea for a story. Kinda like Excession by Iain M. Banks.

18 dager siden
Vincent Huijts
Vincent Huijts

Procrastinating with semi philosophical bs are we?

18 dager siden
fj kv
fj kv

thanks yahtzee

18 dager siden
Deioth
Deioth

If you don't call the cults worshiping the space egg Eggers and the playable area of their space stations isn't called "Pod Six" I and many other Sealab fans will be very disappointed.

18 dager siden
Charm Chaster
Charm Chaster

in the last episode of dev diary yahtzee said "i might even do a story that doesn't center around cosmic lovecraftian deities"... so a giant egg... that's what he meant by that... cool

18 dager siden
Adam Kwieciński
Adam Kwieciński

origin story of the colour out of space

9 dager siden
TheOriginalKZero
TheOriginalKZero

He said MIGHT.

14 dager siden
Arttekot
Arttekot

Can you steal turn-based battles from FTL into your game? Also a random events. I understand that the core concept of the game is about routine, but the opportunity itself asks to be fulfilled! Let combat be "the last option", something that player would like to avoid, but let it be there! Same with random events.

18 dager siden
Mr Roams
Mr Roams

It would be amazing, although I think adding combat would make it a bit too much work unless its very simple. Random events seem like a great addition to me though.

18 dager siden
Michael Dunleavy
Michael Dunleavy

I’m genuinely excited for this. I’ve honestly had more fun in the past few years with indie games than AAA thingys. I wonder if the protagonist has anyone or anything to speak with on their journey or is he completely on his own 🤔

18 dager siden
The8bitSammich
The8bitSammich

Sounds.... eggsistential.

18 dager siden
David Beaumont
David Beaumont

... global variables ... Gaming code, gaming code never changes!

18 dager siden
Herp Derpingson
Herp Derpingson

Have you thought about outsourcing some art/programming? It will do you good.

18 dager siden
lungshadow
lungshadow

"We apologize for the inconvenience."

18 dager siden
Ian Weaver
Ian Weaver

I really like the egg idea. It's like you find yourself in a galaxy millions of lightyears away from your own, you are the only human there and there's a giant thing in the center of the galaxy. But everyone in this system calls the thing Beyonce. This galaxy doesn't have Beyonce. Your galaxy does. But everyone keeps mentioning information about this giant thing that relates to you and your galaxy. They mention the giant thing says "Single Ladies" and "We Run This World" on the surface. It's name is Beyonce. If you were the only human there, you'd probably think that thing relates to you in some way. Maybe not the best metaphor, but I like concept Yahtzee has with this.

18 dager siden
AgentParsec
AgentParsec

PHONCIBLE P. BONE WILL GET YOU (If anyone understands that reference, hats off to you.)

18 dager siden
the crew is enough
the crew is enough

I like the upgrade idea for the scanning equipment. What if some are too (something) to get the small reward from because you need more time to do (something) to them amd the upgrade gives you that needed time

18 dager siden
Timetraveler65
Timetraveler65

I don’t know if this is in the game already but when the ship collides with something(garbage or asteroids) it should accelerate the wear down process of internal systems. That’s just a suggestion though

18 dager siden
Rafi Kazi
Rafi Kazi

Answer of the last question: Pathetic losers on a downward spiral of life desperate for any form of emotional pleasure from any source now matter how shameless or depraved.

18 dager siden
WideVeed
WideVeed

Trash or gold, I've been so invested in the process of making this game, that I just can't wait to play it

18 dager siden
Aaron Helenius
Aaron Helenius

lore idea since the ship is probably quite old. that could be the reason why it takes the transguatum what evers to upgrade also npcs could acknowledge taht fact. just a thougth

18 dager siden
Barry Bend
Barry Bend

Hey Yahtzee see about making console ports once you become more popular.

18 dager siden
evil wolf
evil wolf

Yahtzee joked about adding a trilby cameo into the game. But hey if he wants to be lazy and just have the egg hatch into a hat or something... I dunno im sure he'll find a way to make it funny

18 dager siden
Ian Newby
Ian Newby

I want egg cultists people dressed in purple robes having given away all earth possessions hoping to praise and worship the great egg in the sky and make you give it all up for the chance of enlightenment. I want a batch of the universe’s top scientific minds working on the distant light a giant space incubator that you have to fetch parts for. I want cruel and evil rulers of star systems to be trying to recruit you to carry people to land on the Egg and claim it as part of their bid to rule the universe. I want rich business cut throats offering you endless amounts of money to steal pieces of the egg so they can sell off. And the people who wanna save the egg asking you to defend it from those who wish to crack it open and robots who want the egg to be the thing that kills of humans so they can run the universe in a neat and tidy way. I want all this to be for the player because they are the only one who can get near the egg without losing their minds and I think maybe I want too much for a game that isn't mine

18 dager siden
Brian Ollivier
Brian Ollivier

I have to say, I didn't know that I needed this episode, but here I am. Currently I'm in the process of writing a campaign that's felt like it's been missing just a little something. Turns out the theme is the thing. I have one, but it's not as clear as it needed to be. So thank you Yahtzee for inadvertently giving me a slice of hope today and some guidance.

18 dager siden
Marcus W.
Marcus W.

"who the fuck would want to play this garbage" relatable

18 dager siden
notoriouswhitemoth
notoriouswhitemoth

UnderTale was based around existentialism, with different main characters representing different schools of existentialist philosophy. Flowey was a nihilist, representing the idea that there's no such thing as meaning, that nothing has value. Sans was an absurdist, accepting that the search for meaning is itself meaningless, and laughable. Papyrus found meaning in dad jokes and trying to live up to the example Sans set. Undyne found meaning in keeping her friends safe. Mettaton found meaning in performing for and entertaining an audience. My point is you're in good company!

18 dager siden
veggiedragon1000
veggiedragon1000

Huh, I never thought about Sans as an absurdist, but the whole genocide fight IS really Sisyphean for him.

17 dager siden
ManDevil
ManDevil

Hopefully the game community will be a bit more... Oops, said too much.

18 dager siden
notoriouswhitemoth
notoriouswhitemoth

@Anakai Montoya more specifically, raising money to rebuild a fallen civilization

18 dager siden
Anakai Montoya
Anakai Montoya

Muffet found meaning in her wallet

18 dager siden
Peter Cleff
Peter Cleff

Oh boy, that story seen has me fairly hyped. This is a great episode.

18 dager siden
New Meta Knight
New Meta Knight

Thus, finally, after years of mystery, the giant purple egg hatched. And in it was a smaller, even more purple egg. The End.

18 dager siden
Rozen Verto
Rozen Verto

find the meaning in that pricks!

5 dager siden
Jean Carlos Saleta Taveras
Jean Carlos Saleta Taveras

i smell a sequel, maybe even a whole trilogy

6 dager siden
Aliamus
Aliamus

Wasn't this basically "No man's sky" at release? you get to the center of the universe and you could do it all over again, repeat ad nauseam.

9 dager siden
Pioneer1111
Pioneer1111

Ah, matryoshka eggs. Perfect.

13 dager siden
Castle Bravo XVC
Castle Bravo XVC

It’s got sequel potential written all over it!

17 dager siden
jack goldberg
jack goldberg

I've literally been thinking about the color purple all day

18 dager siden
Night Cat
Night Cat

If there's not some super weird egg-hatted cult beginning to grow in one corner of the galaxy, I shall be very disappointed in you, young man.

18 dager siden
Sara Fontanini
Sara Fontanini

evevn better if, out of all the potential factions, they're the one that become the most dangerous during the story

16 dager siden
Log Dog
Log Dog

... as well as a schism erupting between them and the followers of the teachings of Dr. Seuss, who firmly believe that eggs are green.

18 dager siden
Robert Luçeon
Robert Luçeon

I’m all for this idea, but I’m quite worried that you’ll fall for the breaking the 4th wall thing that happens so often with games that have an existential message. They can’t figure out a way to get the characters to wrap up their feelings and/or the story, so they shift the responsibility onto the player instead by going “Ooh isn’t this depressing and deep?” I know you (Yahtzee) are a good writer, and I have faith you won’t do that, or that if you do it’ll be better than normal, but it’s a concern.

18 dager siden
Kevin
Kevin

Instead of a purple egg, it should be a white egg with red spots. And instead of in the middle of space it should be on top of a mountain. Also a chain chomp should be involved for some odd reason.

18 dager siden
Rook Ruin Oberon
Rook Ruin Oberon

I want to play this game specifically because there’s going to be a story. The gameplay looks fun, but I’m really excited for more of Yahtzee’s writing. He’s my favorite author, mixing humor with engaging plot and characters, and I will be here for any story he writes.

18 dager siden
Wolf Hreda
Wolf Hreda

I introduced my kids to Jam on Audible whenever we were driving places. They both love it. The youngest will be 8 soon, and my eldest just turned 12.

18 dager siden
Caleb Chaney
Caleb Chaney

Ah, existential dread, a corner stone of comedic Anglo-centric science fiction.

18 dager siden
jazaniac
jazaniac

when you’ve successfully fucked the entire globe out of most of its resources you have nothing left to fear but existence itself.

16 dager siden
Kenneth Buxton
Kenneth Buxton

Are you going for something like a Franz Kafka theme like it's all pointless and people are going to screw you nmw, or are you going with an Albert Camus "Imagine Sisyphus happy" thing?

18 dager siden
ryuuproductions
ryuuproductions

Maybe that would be up to the player and their decisions(e.g. which faction they most agree with). Like one ending having the main character finding meaning in their job, however menial it may be.

15 dager siden
TheEarlGreyHot
TheEarlGreyHot

I finally took the plunge and joined my first YouTube channel. This series was the main reason. Listening to you talk about your creative process as you work through the game has been a delight! As for your theme, in these weird days a giant purple egg seems like an excellent thing to tie my purpose in life too. How could it ever disappoint me!

26 dager siden
Author's Dozen
Author's Dozen

I've actually written a few novels along that same vein, and I blame you! Mine includes a giant unexplained nautilus shell floating through the cosmos but focuses on a completely different theme. It's indicative of what you mentioned in the video. A large, charismatic image really brings out whatever people want to map onto it. Usually, we think of charismatic occurrences (like space eggs) as inspiring worldviews, when it's more often the case that they fit into and cement the worldviews we already held. Likewise, I saw my charismatic image as a chance to talk about what people do to acquire power. You're obviously concerned with something different. It's differing worldviews that keep old stories from going stale in new retellings. Anyway, here's what I mean by 'blame': I watched Dev Diary and decided to do it myself. I plan to finish 12 novels this year, and I've written 10 so far. I had my own project that I was stuck constantly revising, and the ability to experiment with my writing this year has really revitalized my passion for the craft. I figured thanks were in order. Lucky me, there's a chance to support the work you're doing through the membership program. Keep up the great work. I know there are many others who are learning and growing through this series.

26 dager siden
Author's Dozen
Author's Dozen

@solanceDarkMOW haha yup, each one has been roughly 50k, so definitely not as long and detailed as the one you're working on. Best of luck with the revisions!

17 dager siden
solanceDarkMOW
solanceDarkMOW

Yo that's a lot of writing. How long's a novel by your estimation, 'cause the one i've been writing part time is well over 100k [and still not done] and is taking yonks to finish drafting. Also amazing work no matter how long, that takes dedication i can respect. Love to read 'em some time.

17 dager siden
Maximiliano Vazquez
Maximiliano Vazquez

@Author's Dozen Thanks! You too with your novels!

18 dager siden
Author's Dozen
Author's Dozen

@Maximiliano Vazquez You should feel very proud! We've all got our own goals, and we've all got our own hurdles standing in the way. Best of luck with the competition!

18 dager siden
Maximiliano Vazquez
Maximiliano Vazquez

This year I wrote a full book of fantasy short stories in a litle over a month just in time to present it in one of the most prestigious literary competitions in my country, and I felt so proud of myself. But witing 10 novels in 10 months is just insane to me. Hats off to you good sir or madame.

18 dager siden
punchy_
punchy_

To answer the question “who would want to play this garbage” is easy....everyone here. Thanks for the video!

26 dager siden
Jonathan Pearce
Jonathan Pearce

I'm following Dev Diaries intently and Starstruck Vagabond particularly intently, but I have no desire to play it. I don't care for game genres where the player is represented as an avatar in a game world, but I am considering starting my own indie game development. So, I'm eternally grateful to Yahtzee for putting his trials and tribulations and experiments up on the internet for all to see. It's really very helpful to think about what kind of tradeoffs I want to make in my game design.

18 dager siden
Kingasdfg
Kingasdfg

@Lemon Lord If I'm understanding your criticism properly (and I might not be), your issue is that there doesn't seem to be anything driving the player to "play the game". The environments aren't varied enough to make exploration meaningful, and the upgrades aren't significant enough to make the tediousness of the tasks feel rewarding. I would argue that this is where the story is supposed to fill in the gaps. The drive to continue a game, at least in my perspective, has always been the feeling of satisfaction and climax you get from the end of a good story, and the gameplay serves to supplement that with slow but steady progression. The "gameplay loop" itself needs a narrative to ultimately serve, otherwise it's just meaningless busywork. The drive to continue playing is to see where the story is going, which does hinge on the the story being interesting. Of course, with 5 books under his belt, I'm confident Yahtzee can do that. I'm not sure I get your criticism of the game having too much variety in the grind, though. Ideally, monotonous grind is something that should be avoided at all costs, lest the game becomes too boring.

18 dager siden
Lemon Lord
Lemon Lord

I really don't think I would. It's funny as an ending gag but, let's be serious, the primary gameplay loop just doesn't look... fun. *Subjectivity implied hereon. This is my take from viewing each of these videos and I may not understand every detail of the game thus far correctly.* This is about as indie as a game gets, I can't imagine Yahtzee spends more than 60h a week on this but still it just doesn't seem to give the player any drive to play it. The issue is that I'm not actually sure what he did wrong. First, I thought there was just no lasting sense of accomplishment but then he mentioned there was upgrade tokens for this ship. Next, I thought "oh, every environment is just 2 rooms, either the ship or the terrestrial landing bay" but lots of multiplayer games get away with only having a small handful of maps. Maybe this is part of the issue, having no real sense of exploration, or, at least, a disjointed one. I compare this feeling to how you take a 22h plane ride to another country and don't feel like you've gone very far. All of that notwithstanding, I believe the main problem I have with the game is that everything feels so menial yet not grindy. It's not like Stardew Valley, Minecraft, whatever other grindy games there are where you do the same task on repeat for 90% of the playtime. No, Starspangled Vagina has the issue of fleeting meaningfulness, every task seems to be about a minute long and which such variation that... well... if you've ever tried studying for an exam where you need to learn 8 different topics in an hour, you'll know how jarring the feeling of jumping from mindset to mindset can be and you end up just not learning anything at all. This point can be summarised as, "Why spread out mindlessly doing one task for an hour over ten hours with frequent breaks to do other mindless tasks?". If I understood the game wrong from these videos (and my memory of them), grand apologies. Yahtzee said he would be playing the game over the next week and, honestly, if he enjoys it then my criticism was baseless and the assumptions it was functioning under were flawed. I trust his assessment of his own work, the quality of video games is kind of his field of expertise.

18 dager siden
Gav T
Gav T

What if the scoring and achievement gubbins could emerge as a consequence of player decisions - defining your own goals and meaning as a way of moving out of the nihilistic soup of busywork without personal reward. So maybe you pointlessly ride enough space waves to unlock a mechanic that tracks your performance during the minigame and rewards you for greater fine control, for example.

26 dager siden
Chris Rebert
Chris Rebert

"Aaaah, it's so existential!"

27 dager siden
Cyan Suy
Cyan Suy

@Madeline R five nights at Freddy if I’m not mistaken Edit: I was mistaken, it’s from Soma

18 dager siden
Madeline R
Madeline R

I can't remember, which zero punctuation is that from?

18 dager siden
John Aldrich
John Aldrich

A theme about discovering the meaning of existence amid an endless slog of mundane busy-work sounds quite up Douglas Adams' alley.

27 dager siden
ManDevil
ManDevil

Terry Gilliam's too.

18 dager siden
Paul Bova
Paul Bova

David Foster Wallace's, too

18 dager siden

Neste

Steal This $100,000 Diamond, You Keep It

14:03

The Mystery of the Druids: A Bizarre Adventure Game

1:14:17

Every Zero Punctuation 2014

4:03:26

Every Zero Punctuation 2014

The Escapist

Ganger 671 k

BPM: Bullets Per Minute (Zero Punctuation)

05:42

Every 2017 Zero Punctuation With No Punctuation

4:08:47

Nintendo's 5 Biggest Mistakes.

28:29

Nintendo's 5 Biggest Mistakes.

Ceave Gaming

Ganger 167 k

Pyre (Zero Punctuation)

05:13

Pyre (Zero Punctuation)

The Escapist

Ganger 736 k

Every Zero Punctuation 2008

2:51:16

Every Zero Punctuation 2008

The Escapist

Ganger 821 k

Steal This $100,000 Diamond, You Keep It

14:03

RLCS X | North American Regional | Championship Sunday

6:21:03

among us NEW JESTER GAMEMODE (mods)

10:51

among us NEW JESTER GAMEMODE (mods)

Socksfor1

Ganger 1,2 mill

Who can Fall the Most Blocks in One Hour?

24:00