Noita | Review in 3 Minutes

  • Publisert 28 dager siden

    The Escapist

    Runtime: 03:24

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    Jesse Galena reviews Noita, developed by Noita Games.
    Noita on Steam: store.steampowered.com/app/881100/Noita/
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peepee poopoo
peepee poopoo

Review in 3 minutes? More like research in 3 minutes lol

9 dager siden
FatKidWitAJetPak
FatKidWitAJetPak

You have to dig deeper. The grand allure of Noita for me is the challenge shrouds this gigantic world in mystery. The longer you play, the easier it is to strategize and discover. At some point, you start to figure out what the orbs are for, how to use alchemy, which parts of the game to visit, how to heal, what the most important perks are, etc. At some point, you get to explore all of the areas you were too scared to approach early on. This is where the game shines for me; being able to triumphantly enter a strange area having no idea what to expect gives me such a brutal high. I know I will likely die, especially if im not careful, but patience has rewarded me in the strongest ways with this game, and it has been a highly enjoyable experience in my 50 hours so far.

12 dager siden
TheSmokeyAdams
TheSmokeyAdams

bad take. a deep game requires a better look

12 dager siden
MrLancar
MrLancar

Y'know, even with a near 20% winrate and over 160 hours played, i still hate this game sometimes. I mean, i come back to it again and again because its just so _interesting_, but to say i "like" the game wouldn't be describing it right. I don't think i've ever had a game before that appeal to me in the way Noita does.

13 dager siden
AnAccountWithaName
AnAccountWithaName

Mastering magic, is a deadly affair.

16 dager siden
Sean MIller
Sean MIller

FINALLY a review that video game journalists can get behind

16 dager siden
Calvin Jessen
Calvin Jessen

this feels like a review of dark souls where they say its bad because they cant beat the first boss

16 dager siden
Tetskeli
Tetskeli

12 hours of gameplay and the reviewer didn't understand the very basics of how wands work? One of the best things about Noita is experimenting and learning these things. Sure there are lots of deaths in between and the game is hard, but it keeps on addicting and wanting me to go further and learn more. And this is coming from someone who doesn't care about Dark Souls. Disappointing review, incredible game.

16 dager siden
Glob Two
Glob Two

It's a very difficult game, and I agree that the opening ~10 minutes of a run can be slow and tedious. Beyond that, HARD disagree. There are almost no completely useless spells--you just didn't find the right synergy. Plus, the game is massive. You can go from the start all the way to the final boss, get a victory, and you've still only scratched the surface. Did you ever climb the tree immediately to the west of the mine entrance? Did you ever go back there with the levitation potion and reach the top? Did you use bombs to dig your way out of the east side of the mine? The game has more content OUTSIDE of the mines than inside--it is absolutely gigantic and rewards tenacious exploration.

18 dager siden
Александр Шашмарев
Александр Шашмарев

So basically another "spend 1000 hours dying before you get to have fun" type of game. Thanks but no.

18 dager siden
kaw628
kaw628

*Review by someone who clearly has problems accepting responsibility for their own actions. This is precisely what Noita punishes you for. If you die, do your due diligence to figure out how and why, and make an effort to avoid that situation. This is not a game you play like a mindless zombie. Think about every decision you make, or you WILL die sooner rather than later.

18 dager siden
Sami Turunen
Sami Turunen

2:08 Adding fire trail to a wand is 100% worth it

19 dager siden
Scoutswell
Scoutswell

oof that ratio yeah i refunded the game

19 dager siden
lilyhops
lilyhops

Even though I disagree with you, I liked your video! I hope you'll keep trying. Me and my friends have in the neighborhood of 1000 hours each. It has a lot of problems, but I don't think your experiences (or my experiences!) will be typical for the average player of the game. If you give a chance and spend more time learning the systems I think you might be pleasantly surprised. Take care and thank you for the content Jesse!!

20 dager siden
FuryForged
FuryForged

Oh boy. Well, the reviewer is certainly entitled to his opinion as an individual; however, he represents a larger thing than just an individual, he represents *The Escapist*. As such, a fair (and fairly researched) review is what should be demanded of you. That's not what we have here. It's unfortunate that you're going to steer so many people away from this game, so many people who might otherwise highly enjoy it. You do make a few valid points. This game is difficult and cryptic and it does not hold your hand at all. Its systems are extremely deep and it is up to the player to figure it all out. That's not something that can be done in even 100 hours. It is not for everyone. However, there is also blatant misinformation in this review that I take issue with. Wands not working: you were running out of mana. Wands acting differently in different biomes: most likely, you were using a shuffle wand and spells were being *shuffled* and randomly cast. Basically, you didn't fully-understand the basics of the wandbuilding system and so you jumped to conclusions. In a longer review where you could go into more detail about certain things this could've been explained better, but in a 3 minute review where information is already lacking, it's a real disservice to present lack of knowledge as "bugs". I understand deadlines. I understand not enjoying a game. But this review is basically of the Dwarf Fortress of rogue-lites and a little bit more time really should have been spent on it to give an actual fair, researched and professional review.

21 dag siden
Nobility
Nobility

@FuryForged i do think some of the HUD elements should be touched up upon. For example, the way wands read spells is not super obvious. I know it atleast took me some messing around to find out how the rotation works with a wand, what it does with the different type spells (support, attack etc.) and especially with shuffle wands, i dont know how they really work still. Like if it hits the 3x spread, then what about my other supports spells and those 2 attacks???

6 dager siden
Timothy Willard
Timothy Willard

@diagonal E I think that you (and @FuryForged) have a different idea of what a review "should be" from me. Let me know if I'm wrong, but it seems like you are looking for a video game review to be something that analyzes all the available content, and provides a holistic overview of the game. And while I understand that, it seems much more difficult to accomplish than, say, a book or movie review, especially for a game like Noita that has such a wide range of content. Conversely, I think a review should be what I see here: the reviewer plays for a decent amount of time, and then gives their impression on the game. Essentially something a bit more condensed than a "first look", but I don't expect a reviewer to have played the entire game, or done outside research on the game.

17 dager siden
Katherine
Katherine

It was apparent from their review they never really left the mine loop, lol. Imagine telling them about going to the moon, or parallel universes, or pyramids on the overworld, or secret sky laboratories, etc, lol. That also bugged me when they labeled clear game mechanics as bugs. "My wand won't fire it's bugged!" You were out of mana...

18 dager siden
KySci7
KySci7

@FuryForged 100% agreed, and beautifully said. Thanks, Fury :)

19 dager siden
FuryForged
FuryForged

@KySci7 Exactly. The entire *theme* of Noita is the search for knowledge. As people who love games, which I'm assuming we all are here, why would you want to keep arguing about this? You can't want every single game to tell you exactly how every mechanic works, right? I sure as hell don't. I don't consider that bad design at all. My absolute favorite thing about Noita has been that long search for knowledge. If every game held my hand and explained how everything worked then I'd likely be very bored. Anyway, I'm not going to keep stretching this on. My entire point was that it was unprofessional for a professional reviewer to *hastily* label a mechanic as a bug/s. I care because Noita deserves positive attention. It's a truly great game but, moreover, it's an amazing simulation - and that's something that needs to be distinguished: it's not just a game, it's a simulation, and it does things that no other game ever has, including, among many other things, having the...tankiest?..enemy in videogame history at 141 quintillion HP, which is actually beatable. Have a great day, though, guys. I probably won't check back here.

19 dager siden
--
--

If going right for 12h straight brought you naught but pain, you have only yourself to blame for not trying to go left :D Edit: OR UP!

21 dag siden
WanderL King
WanderL King

100% agree with this review. I have played many roguelikes with permadeath but Noita is just too much work to get to the fun part, which is also rare to come by. Skill doesn't even seem to help much...it is more about luck.

21 dag siden
Noizmore [Psiloz]
Noizmore [Psiloz]

So, too much roguelike in my roguelite? It may suck for you but that's exactly what I want, thanks I guess!

22 dager siden
Tam Roberts
Tam Roberts

Sounds like you need to play notia more. Wands have set way of working. You also need to know some of the wands are shuffle wands which randomly picks spells within the spell slots. I agree with the fire bit. Why is our character made of wicker and meerly touching a fire sets you ablaze. That wasn't even an bug that is how it is intended.

22 dager siden
Figorix
Figorix

The only part I can agree on is getting stuck on random pixel and tedious first 10min. The biggest lie in review is that theres no skill involved. Guess noita needs reviewer mode where he starts with all immunities to make him feel good

22 dager siden
Tobias Skorupa
Tobias Skorupa

20 dager siden
Kevin Temple
Kevin Temple

Looks like Worms and Metroid had an ugly, bastard love child and got all the worst attributes of each.

23 dager siden
hi im justin
hi im justin

If you go into a game for people that want to play around with physics looking for a shooter... you're gonna have a bad time

23 dager siden
postjm9
postjm9

I've owned this on steam for a couple of years now, and have kept going back to it over and over at various stages of development. But the developers never fixed my fundamental complaint - which seems to be the main issue this reviewer had: The game does nothing to show players how its systems work. I don't need a lengthy tutorial - I need feedback when I'm doing well or doing poorly. I need descriptions that actually tell me what an item or spell does. When you obscure all the systems from the player, it just feels random and hostile, except to the hardcore that have learned every facet through trial and error. I love roguelikes, and I appreciate challenge. But there's a difference between challenge and making your basic interactions with the game world feel unpredictable.

23 dager siden
NewsofPE
NewsofPE

ever played binding of isaac? this game is just like that, both games don't tell you anything on how items work, or how enemies work, you just have to figure it out through experience

10 dager siden
McQueeb
McQueeb

Reviewer: Game is too hard. Fans: Sure is. 10/10.

23 dager siden
Surfinite
Surfinite

The "bugs" in spells you found are almost certainly just your misunderstanding of how they interact with each other and the surroundings.

23 dager siden
Surfinite
Surfinite

@Voro ! I know right! The reviewer couldn't be bothered to put any work at all into the game. Surely part of being minimally competent reviewer involves checking out the community if you find something you think is a bug. 10 minutes on discord or the subreddit would have given them much needed insight into why this game is special. It would also have saved Noita from receiving an inaccurate and poor review. But no, it turns out, The Escapist is incompetent.

21 dag siden
Voro !
Voro !

>put mana hungry spells in crappy first level wand >doesn't fire >"bug" >put spell combos in shuffle wand >spells shuffle meaning combo doesn't always work >"bug"

22 dager siden
Katherine
Katherine

This.

23 dager siden
Surfinite
Surfinite

Bad player doesn't like getting Noita'd

23 dager siden
bammalam
bammalam

learn to play

23 dager siden
joaco
joaco

git gud

23 dager siden
Weekly Musical Shitposts
Weekly Musical Shitposts

This was exactly how I felt about Spelunky. Everyone touts that game as a masterpiece, and maybe it is if you spend 100 hours playing it. But after barely getting to the fourth area after 20 hours, I just wasn't having fun, and I only have so much time to devote to a single game before it's just not worth the rush of a single victory.

23 dager siden
Katherine
Katherine

Everyone makes the noob problem of descending into the mines and playing it like a Isaac/Spelunky clone. That's like 5% of the game, lol. Treat it like Terraria. There's a huge overworld, you can go to the moon, other dimensions, etc. Everyone's first 10 hours is dying in the mines till they learn to explore.

23 dager siden
ἑλλέβορος
ἑλλέβορος

3 minute review after playing for 3 minutes... this game rewards learning how to best all of the mechanics you complain about.

23 dager siden
QualeQualeson
QualeQualeson

There are plenty of valid ways you could critique Noita, I gave it a (very reserved) thumbs down on Steam. EG: Its lack of practicality in various aspects. But its randomness and frequent death inducing pandemonium is not among them. That's just you ignoring what genre it is before you picked it up.

24 dager siden
Callum Richter
Callum Richter

Bit of a disappointing review. This game is more hardcore than a 3 min format does justice.

24 dager siden
Wesley Thomas
Wesley Thomas

If you're going to mention bugs at least say what the bugs are. Cause it sounds like you don't understand this game enough to even know what a bug would look like.

24 dager siden
Katherine
Katherine

I didn't see any bugs in the video. Just newbie errors. "oh this wand is bugged and won't fire..." You had a spell that costed more mana than the wand's maximum mana.

23 dager siden
Greg
Greg

how to survive in noita: DONT rush at n enemy, learn how their ai works, outsmart/kill them. you only need to find 1 or 2 best wands in the first biome "mines" without even needing to go to the left. and you need only 600 gold for max efficiency purchases at the holy mountain, if you didnt buy at the shop at all. when trying to get gold without hazard, dont let it drop in there! just predict where its going to go when it appears, and be there ahead of time! dont rush through the holy mountain, thats the safest place in the game! edit your wands so they fire the most powerful, harmless to you, and infinite spell, at decently fast rate (pew-pew). and you have to know all effects of the perks you see, and consider how it will help you later on, with each level the difficulty is "increased" x2, enemies are tougher, deadlier, and drop more gold, terrain is harder to navigate, and also deadlier, DONT FUCK WITH PINK/PURPLE LIQUIDS OR MAGIC, RUN FROM THEM, ESPECIALLY IF IT HAS "POLY" IN ITS NAME. ambrosia is a potion that makes anyone covered in it invincible, you can use it to bypass any hazard except liquids. you only need a drop of ambrosia. and enemies use it too, so you lure them into pools of anything non-ambrosia. if the enemy doesnt follow you, leave them be, you cant do shoite about it, you CAN make a hole in the pool, but they will not loose the stain, you have to flood them, they will float up, and you can kill/drown them. LOOK OUT FOR ANY FIRE! JUST BECAUSE THERE IS A SMALL FLAME COMPARED TO WHAT YOU HAVE SEEN DOESNT MEAN ITS A CANDLE FLAME, IT WILL BURN YOU LIKE PAPER! toxic sluge isnt deadly, it cant kill you, but the enemies will. dont go to the right of the lower branch of the tree that is on the left of spawn! you will doom yourself to acid death! always take "tinker with wands everywhere" perk, it doesnt matter what else there is, TAKE IT! POISON (purple liquid in the jungle) KILLS FAST! AND THATS JUST THE BEGINNING!

25 dager siden
Let's Suffer Together
Let's Suffer Together

You clearly didn't really want to spend the time understanding WHY the difficult stuff is in the game or why the game has this sort of world and hazards and would rarther just say 'it sucks' and complain about it. Death is not 'outside of your control', many people have streak'ed the game, and done wild things. Death is everywhere granted (and thats part of its charm, no hand holding here), but you need to master the game or it will make you suffer. Probibly shouldn't review or judge difficult games like these if you only have a little while to understand mechanics of wands/biomes/difficulty or a greater context you will not understand (or even seem to want to). A lazy review at that, not looking to understand WHY the game would do these things in the context of a greater journey to getting accomplished at the game. 12 hours, jesus.... you really should have given this game review a miss or learned more outside of your own play. As a reviewer, I do hold you to a higher standard with your own critisism, it may be an honest review, but still, I have the feeling you would need to re-examine your own effort in your work for it to be more fair to something a team spend several years on and put so much love and devotion into and one that has develpoed a amazing fanbase exactly because of the reasons you say you disliked it.

25 dager siden
Weekly Musical Shitposts
Weekly Musical Shitposts

@Let's Suffer Together Good point. I agree with the sentiments of the author, but he should have explored others' opinions and expressed that there's definitely an audience out there for this type of game.

22 dager siden
Let's Suffer Together
Let's Suffer Together

@Weekly Musical Shitposts Possibly, however, there was no effort from a reviewer to understand contrary points to his own opinion. I feel if you offer critisism, you leave yourself open to this kinda counter-critisism if you do not, so I'm just following through with counter points he did not offer because this game deserves at LEAST that since it was not attempted in the review. From a major game publication, i feel that is kinda like shitting the bed and why there can be a general dislike of this style of media in general. Kinda lazy, no effort to think beyond his own likes/dislikes to make it more well rounded. A review will always hit a specific audiance, however, if he did a bit more effort to understand beyond his own feelings he would recieve less backlash. People appreciate the effort even if he didn't end up agreeing with them. To be a good reviewer by showing contrary opinions than your own is seen as someone who cares about there craft as reality is always beyond there own feelings and where a better overall balanced opinion lies. Did he HAVE to? No,,, Could he have? Yes. As a public video, does he have to deal with others counter opinions,,, yes he does just like all us content creators

23 dager siden
Weekly Musical Shitposts
Weekly Musical Shitposts

If you haven't had fun with a game after 12 hours of playing, why would you keep playing it? Does the review not reflect the views of a significant audience?

23 dager siden
Taricus
Taricus

He never even tried spraying water on the toxic sludge.... **shakes head**

24 dager siden
Kajnake
Kajnake

Everything you said is true and I agree with but I still find it fun to play in short bursts. The game is crazy packed with bullshit in terms of wands, perks, enemies and hazards so its easy to get frustrated but hard to get bored. I played the game for 40 hours + and still find new perks, spells and combos to mess around with and once you *really* get into the wandcrafting with guides and such it clicks more. This game really isnt for everyone, but the people that stayed, most likely will

25 dager siden
Jesse Galena
Jesse Galena

I'm glad you like the game. As I said in the review, totally understand why some people love it. I agree with you that it's packed with wands, perks, hazards, combos, and ways to experiment and explore. But getting to the fun parts is too time consuming and short lived (usually literally) for me to get into it. I'm always happy when a game finds it's audience, even if I'm not among it.

25 dager siden
TheCreepypro
TheCreepypro

sounds interesting and like something I would like to try even despite all the problems

25 dager siden
Jaakko Ketola
Jaakko Ketola

I would check other reviews, this one barely scratched the surface. The game is difficult in the beginning and that's a fact. You're probably looking at >20 hours of gameplay before you get your first half decent run. Then a hell of a lot more if you wish to discover all the hidden stuff on your own. There are very spoilery vidoes out there - so proceed as you see fit. I have >100 hours of gameplay, and I would not have discovered the majority of all the hidden stuff in that time frame. I haven't even experienced nearly all of them yet despite knowing about them in advance. The game is not bug free in the sense that some enemies *CAN* spawn inside walls and die. Some complex wand modifications can cause glitches with projectiles - but the ones he mentioned do not exist, he just didn't understand the game. This was my first rogue like I ever played, so I can't compare it with those. But even in the upper category of "single player arcade games" or whatever you want to label this as - it's the one I've enjoyed the most.

17 dager siden
Jesse Galena
Jesse Galena

If it still sounds interesting to you after hearing all that, there's a descent chance it will be. It's not a bad game, it's just not enjoyable to players like me.

25 dager siden
Jorix Palorn
Jorix Palorn

Wow, this was not a good review. An extremely shallow take on a very deep and complex game played by someone who doesn't seem to like the genre. Most of the issues the reviewer had with the game are very common to roguelike games, and thus it probably should have been reviewed by someone who enjoys such things. This review didn't even touch on a lot of the games systems and more interesting features.

26 dager siden
Ivan good
Ivan good

I feel like he didn't read enough

26 dager siden
LittleKing
LittleKing

As much as I value someone's own perception of a game, I feel like this review was a bit misinformed. I agree a good chunk of the game is random, and many deaths are random, many of the deaths shown in this video are the reviewers fault and were very foolish mistakes. Also, I still think the reviewer could of learned a bit more about the complexity and depth of Noita.

26 dager siden
Travis Pluid
Travis Pluid

Like shooting explosive barrels while standing right next to them. Or walking through freezing mist. Or just a hell of a lot of mistakes. Seems to me like he was going too aggressively, and was expecting the game to get easier.

23 dager siden
Katherine
Katherine

Yeah, they never left the mines, lol. Imagine if they even took a little stroll in the overworld for five seconds.

23 dager siden
Sam
Sam

I’m pretty sure Yahtzee played this during a livestream awhile ago. Fun fact Noita means witch.

26 dager siden
skomTV
skomTV

you nearly scratched the surface of this game, focused on small things that don't rly matter in the long run and have not rly seen what this game is about :D

26 dager siden
Katherine
Katherine

@kaw628 I'm only like 20 hours in and still haven't beaten the mine loop let alone got the equipment to see other universes and the such. Very deep game.

18 dager siden
kaw628
kaw628

I'm hundreds of hours in, and have yet to see the moon with my own eyes (in my own game). The mines etc. are a red herring, to what the game really is.

18 dager siden
diagonal E
diagonal E

I think the problem was more that they did not recognise noita's uniqueness and depth, and instead focused on the fact that they could not handle the difficulty

19 dager siden
Katherine
Katherine

It was apparent from their review they never really left the mine loop, lol. Imagine telling them about going to the moon, or parallel universes, or pyramids on the overworld, or secret sky laboratories, etc, lol.

23 dager siden
bing binger
bing binger

Weak review. Consider this, you should explore the first 3 levels as much as you can considering you can climb between them on the eastern passage. You can easily get up to 200+ HP before going deeper in this way. Not to mention if a wand is blowing you up, it's not a glitch, it means you have a bad wand that you either need to modify or just throw out. The game encourages you to break it in so many ways. Not to mention deeper mechanics like alchemy, parallel universes, the sky world. Seems like the reviewer just had no idea what he was doing

26 dager siden
bing binger
bing binger

@Katherine yeah I don't think he knows even basic mechanics like neutralizing toxic slime with water from the way he talks about it in the video. And in 12 hours of play it's kind of hard to believe he didn't come across that even once. I think he was just frustrated about dying and starting over. But how many times was he curious enough when he got something like levatanium, teleports, black holes, environment breaking wands to try and leave the map? the game nearly always rewards you for that. Maybe he was just trying to grind out the review and play traditionally and it didnt occur to him to experiment like this

23 dager siden
Katherine
Katherine

It was apparently from their review they never really left the mine loop, lol. If they ever did beat the mines, I'm sure they would be frustrated by the 'ending.' "What, I die? What kind of ending is that?" Gotta explore and get the real endings, lol... This isn't just a Spelunky/Isaac clone.

23 dager siden
Mika Rajala
Mika Rajala

Sounds like someone is bad at the game and got noita'd.

26 dager siden
Krazy Ivan
Krazy Ivan

Criticisms refuted by somebody with 156 hours logged in the game and multiple runs completed. -Wands firing in a different pattern/speed based on location Not a thing that happens in the game. (possible explanation: not noticing or understanding shuffle in wand stats) -Wands not working (clarify: as intended or outright?) Not a thing that happens in the game. (possible explanation: not understanding wand building or wands that lack enough mana to work) -Explosion centered on caster If you use a wand without understanding the spells placed on it and the risks inherent with each, you deserved that death. (explanation: git gud. You picked that perk. You cast that spell. You exploded. not the game's fault. Your fault.) -Not worth the time experimenting on wands *BRUH* Also not covered in the video: Potions, Stains, World Areas other than the main caverns, Secrets, Wand Building. Basically the other 60% of the game.

26 dager siden
Eric
Eric

Translation: git gud. Super helpful, dudebro

26 dager siden
Sim
Sim

just the fact that he had nothing to say about steve tells me this dude didn't experiment enough with spells.

26 dager siden
LePunk1st
LePunk1st

The spread stat on wands, maybe. Also they used bifurcated formation on a shuffle wand. I'm not surprised some of his spitter bolts didn't "shoot right".

26 dager siden
Krazy Ivan
Krazy Ivan

"Roguelike Dungeon Crawler" Excuse me I think you meant to say "Roguelike Alchemy Simulator"

26 dager siden
kaw628
kaw628

@David As far as I'm aware, only a developer is capable of this at the moment. I'm randomly mixing when I can looking for AP and LC recipes recently to help break the new algorithm. Happy experimenting! (unless you're a dev, but in that case I'm sure you're experimenting on another level. So in that case, happy experimenting!)

18 dager siden
David
David

@Katherine oh no, STOP! Youre never gonna stop typing!

23 dager siden
Katherine
Katherine

@David *deep inhale*

23 dager siden
David
David

So youre an alchemist? Name every reaction

23 dager siden
LePunk1st
LePunk1st

"Enemies with near perfect aim and instant reaction time" - shows the shotgun hiisi trying to melee the freezing liquid tank...

26 dager siden
kaw628
kaw628

Quickly followed by him running all the way to said tank, then shooting it and killing himself. Yup, purely a product of perfect enemies. Long story short, if you have a failure to accept responsibility for your own actions, you won't like this game.

18 dager siden
Christian Floyd
Christian Floyd

This reviewer is just too simple-minded for a game like this. It's a game that rewards the inquisitive mind. People who want video games to carefully hold their hands won't find much to like.

26 dager siden
Sim
Sim

tbh, well said. edited, still dont like you but well said :P

26 dager siden
DAB00GIEMONSTA
DAB00GIEMONSTA

Game hard is bad is what this review sounded like lmao

27 dager siden
Lonnie Plott
Lonnie Plott

Shouldn't you be basically good at video games if you're going to review them? O_o

27 dager siden
Digital666Devil
Digital666Devil

Same here, like the setting and idea. But too much randomness and difficulty dosent fit me.

27 dager siden
Beutimus
Beutimus

Sounds like you 'got noita'd' a few times. lol

27 dager siden
Logan Usher
Logan Usher

Noita: Very Fun, Very Hard

27 dager siden
Cim
Cim

The reviewer is spot on from what I experienced with the game. I'm sure there is a great game "underneath" the first layers... but it's also so tedious to get there that I can't be bothered. And this is coming from someone who has hundreds of hours in Spelunky - I _should_ love a game like Noita, but I just can't. Though mods might fix some of those issues, I don't like games when mods are _required_ for a game to be fun. The core design and balance should have been better imho.

27 dager siden
NekoiNemo
NekoiNemo

And one more critique: not only do very large amount of enemies explode into hazards making recovering gold treacherous - any dropped gold disappears after about 5 seconds if not picked up, so unless you're willing to sacrifice your health - you're not even gonna get the gold from the most encounters, *especially* if you use elemental effects to kill the enemies, kind of negating any enjoyment you get out of using them.

27 dager siden
Ivan Izquierdo
Ivan Izquierdo

Do you even read dude? When you get an always casts you gotta check what it is not just use it. This game is a game of learning and adventure, everything is new and dangerous and once you actually pay attention to what you're doing and how things work then you actually become good and die less. Plus in this review I literally saw 4 areas, and there's a LOT more. This review sounds like you didn't really want to play the game but was forced to.

27 dager siden
Korvamoottori
Korvamoottori

This game has surprisingly long learning curve. Most of the problems complained about in this video are newbie problems, which stop being problems over time. Game of the year imo.

27 dager siden
NewsofPE
NewsofPE

@LePunk1st I think that 12 hours is largely enough time to at least understand the basics

10 dager siden
LePunk1st
LePunk1st

If they went blind and only played 12 hours it makes sense that they dont understand the mechanics yet and call some of the features "bugs".

26 dager siden
Samuel G·O
Samuel G·O

Honestly, I'm sorry to say I have to put a dislike on this video, I never have disliked an 3MR before. It's not that I dislike that you didn't like the game. My problem is that every single one of your negative points can be rendered moot, because the game counters them in a way that you have to find out yourself. The name of the game is experimentation. You clearly went into this with the wrong mindset.

27 dager siden
DEATHrocket777
DEATHrocket777

This is just Powder Game, but with a character upgrade system, enemies, and actual levels.

27 dager siden
Janne Aalto
Janne Aalto

Sounds like a case of the wrong person reviewing the game.

27 dager siden
4uva4eloy
4uva4eloy

Don’t know about that, if you assume the game is bad right from the start and see it as a chore more than as an enjoyment, then Yeah, you wont learn anything even after playing for 20+ hours, because you just dont want to! Gaming experience is just too personal, and after watching this video i have a guess that he prefers story based games or games with more of a linear progression, and there is nothing wrong about that. But, the thing is, this is pretty unprofessional to „shit” on game, that is clearly not your cup of tea, while being such a huge influencer. Looking back at the wording he used in the video, every positive sentence ended with „however”, and some points brought up were completely wrong or too baised. For me it sounded more like a justification than a constructive criticism. To sum it up, this game is NOT for everyone, but a LOT of people would enjoy it, it is a treasure trove for people that like challanges, that want to see their progress and growth in the game, that want to find secrets and be rewarded for exploring and thinking. And this review...it was like a vegetarian on a BBQ party saying the food was shit. At least say that the smell was nice, or atmosphere, anything really, because other people might enjoy it.

27 dager siden
Andonysis
Andonysis

Noita Pros: Lightning Bolt kicks every ones ass Cons: Everyone includes you. 10/10 Would die again.

27 dager siden
kaw628
kaw628

The most accurate Noita related comment/review I've ever seen. This game says "Okay, we're not limiting your power but..."

18 dager siden
Crossiyan Кроссиян
Crossiyan Кроссиян

I think u have to be able to get past the first 3 levels and actually research a bit to do a review of course u gonna die to hazards over and over if u run in and shoot everything like in the footage also that u get too few spells to expiriement is completely untrue even in the first 2 levels u prob just go straight down and don't explore at all

27 dager siden
CobaltFlynt
CobaltFlynt

One fair critique is the amount of spells you get. I don't understand playthroughs of other people were they have a massive arsenal. How do they get so many?

27 dager siden
Mabswer
Mabswer

since 1.0 it seems chest Can or Will Drop 3 to 8 Spells.. that might be one way

26 dager siden
LePunk1st
LePunk1st

By exploring most of the level you're one you can find wands or potions that help you go back up to grab more stuff. The further down you go the more capacity the wand holds. Optional bosses on the surface and underground also have a chance to drop massive wands.

26 dager siden
Meggal Bozale
Meggal Bozale

You have to explore a lot to get spells. I think that the reviewer has been trying to go down ASAP, which is not at all what the game intends players to do. There are some wands that spawn in giving you 10-20 spells, which you can then bring with you to a holy mountain to disassemble and scrap. (You need to take your time)

26 dager siden
Nathan Q.W.
Nathan Q.W.

As long as you're picking up wands its very easy to get a lot of spells, even as soon as by the second holy mountain. The real question is if any of them are good.

27 dager siden
Terrible Art
Terrible Art

This review is incredibly poor. You blamed your shortcomings on the game. You failed and claimed the failures were due to glitches. Maybe play for more than 12 hours or realize that it will take more time to LEARN the game and the mechanics before telling others to look away from the game. Your opinion is skewed due to your shortcomings.

27 dager siden
aShcraa
aShcraa

Please don't review hard games if you don't like them.

27 dager siden
Cap'n Slipp
Cap'n Slipp

A lot of comments are talking about the time investment needed to understand Noita and be halfway decent at it. 12 hours is way too little, but also 40 hours, 50 hours, and 250 hours seem to be too little, according to others. Here’s an alternate approach: Watch 2-8 hours of a good Noita YTer/streamer play, and ask questions (many of the higher-viewcount Noita-every-day streams will happily give mini-tutorials mid-stream). Then, equipped with some “spoilers”, dive back in and employ that knowledge. There’s so much to see and do in Noita, no one can really spoil it all. It strikes me as similar to Minecraft in the early days in this respect— watching YTer/streamers play and show how to do things doesn’t spoil the game; it just entices you to employ those tricks towards your own adventures.

27 dager siden
kaw628
kaw628

@McQueeb So humble. I'd also recommend watching McQueeb, since he didn't mention that he's a HUGE resource for early Noita players.

18 dager siden
Sylkiri
Sylkiri

@McQueeb Absolutely. Very few can single-handedly take on this game and get by. Lots of fancy spells and whatnot in the game, but the most powerful weapon you can equip yourself with is knowledge.

22 dager siden
McQueeb
McQueeb

I completely agree with this. It's how I learned to play early on. I highly recommend both FuryForged and LetsSufferTogether. Both amazing players of the game and incredibly knowledgeable.

23 dager siden
Rob That Booty
Rob That Booty

If your wand hurts you when you fire it then it's a bad wand, not a bad game LOL

27 dager siden
Big BigFoot
Big BigFoot

I know, It was your personal opinion and clearly not a review, since you played like what, 40+ hours? But to your defence I'd say you just don't like the genra of Rogue-like games, since you said, I died because of my fault and it wasn't fun.... I'm the player that have over 900+hours in this game, and the game is the best you can find on the market of Rogue-like games. Stay safe and healthy.

27 dager siden
Al El
Al El

This reminds me a lot of Cortex Command, wish that game got a sequel

27 dager siden
Travis Pluid
Travis Pluid

It sort of did, look up Planetoid Pioneers.

23 dager siden
Cap'n Slipp
Cap'n Slipp

Gotta get gud. This review strikes me as equivalent to complaining about Super Mario Bros because there’s holes in the levels (“glitches”) that you can fall into, which is unfair (the game never explains explicitly to you that falling in holes kills you). Others have excellently disputed the view that Noita is too random or too hazardous in other comments. It’s not a cinematic shiny rails-shooter. It’s the opposite— pure intricate gameplay with nothing explained, leaving you to explore and learn for 1000+ hours without seeing everything.

27 dager siden
Andy
Andy

This is review is something you should not consider when buying the game. This game is all about how much information/knowledge you have, this review is simply someone with no knowledge about anything in the game thinking you can win after a few runs, here is a thing, you can't, you need to die to learn a lot of things in this game, like how this spell works, how that enemy attacks, etc. The controls are a little weird in the beginning and specialy when playing below 60fps, but after a while you get used to it. Playing without "spoilers"/help is hard, there is a lot of wand combos or material interactions you just don't learn playing alone or take hundreds of hours playing to learn, this is why i recommand watching experienced players, tutorial videos, talking in the community in general. Just as a disclaimer, i'm not hating on the reviewer, i understand that to a newcomer this game is hard and seems restrictive, i just want people to know that it takes time to realize how much you can do in this game and i hope people undestand me. PS: Sorry if anything is written poorly, not my main language :P

27 dager siden
Dracosfire 7
Dracosfire 7

I had a lot of these issues too. I know they are features, but I had the extra issue of "My computer can't play this at over 30 FPS" so everything was super sluggish, and I couldn't edit any settings to fix it.

27 dager siden
BADMACHE™
BADMACHE™

I agree with some of the frustrations, but I have to point out that I have 250+ hours in the game and I'm still learning how it works in some areas. I've also never come close to beating it. It's about experimenting and playing in the space more than it is about succeeding in killing all the things and descending to the lowest depths. I know it's not for everyone but this review seems to stop short of actually giving the game a fair shot. That being said I also don't expect everyone to be able to invest a good 40-50 hours in just figuring stuff out before trying to finish a run successfully. Noita is as much a digital sandbox as it is a game set inside that sandbox and if your goal is to finish it then you might come away disappointed.

27 dager siden
KitTheKat
KitTheKat

Gotta say, I really like Jesse's reviews! But what's up with all these thumbs down? I thought it was a good review...!

27 dager siden
Eggroley
Eggroley

@IronY It's really not about him having a different opinion... It's because it's a bad review. The fact that he doesn't understand basic game mechanics after 12 hours tells me he didn't really try to learn about the game or take his time with it. The fact that you play the game should help you understand that.

21 dag siden
Christian Floyd
Christian Floyd

Failing to understand even the basics of a game and stating wrong information is a good review?

26 dager siden
Dustin Red
Dustin Red

@IronY no it does not critical appraisal in this terms mean looking at every detail good and bad then measure the overall worth. He's looking at only what's bad then measuring the overall worth.

27 dager siden
IronY
IronY

@Dustin Red You wrote 1001 words and 5,368 characters. I wrote 293 words 1,618 characters . Your second definition of the word review fits this video 100%. You are telling people they are doing their job wrong, but accuse me of "high horsing" I think we are coming close to the conclusion "delusional".

27 dager siden
Dustin Red
Dustin Red

@IronY my god the scene must be beautiful from that high horse like Jesus. Your stating I'm here writing long messages but your writing even longer ones so what does that say about you. Also the definition of review since you might not know how to use Google. 1. Examine or assess (something) formally with the possibility or intention of instituting change if necessary. 2. write a critical appraisal of (a book, play, movie, etc.) for publication in a newspaper or magazine. Lastly by this definition his "review" isn't actually a review because he's not doing either of the above.

27 dager siden
zeophen
zeophen

Yeah, I picked it up, played one run, and was pretty sure it would frustrate me more than I'd have fun. I like learning game mechanics, but its initial impression didn't make me believe investing time into it would be a net gain for myself. I'm glad it exists, I'm glad people like it, and I am glad I supported it. I wish there were more interesting niche games out there. Hopefully the next one resonates with me more.

27 dager siden
Meggal Bozale
Meggal Bozale

There's a lot more to the game than meets the eye, I've found that looking around the surface and messing around with wands is really important (and something it seems the reviewer has *not* done.) I guess my point here is that it *is* worth the time investment, but the devs dropped the ball on the early game. *[Try experimenting with wands using mods! It's fun :)]

26 dager siden
Tat 011
Tat 011

Finally someone that says the early game is bad. It's like everyone ignores this very serious issue.

27 dager siden
Eric
Eric

Exactly, talk about emphasizing the tedium. They even make you walk up the same hill every time.

26 dager siden
LePunk1st
LePunk1st

Playing on nightmare difficulty changes things up, give you a wand and perk selection at the entrance. If you want to skip the early game There's a skip that drops down to floor 3.

26 dager siden
Crispman 777
Crispman 777

There's an old toy browser game/toy (either Flash, Shockwave or Java) I remember playing that looks exactly like this. Different elements would behave differently and they all interacted with each other in unique ways. It was called something along the lines of "Sand" and was impressive at the time. I wonder if it's by the same dev...

27 dager siden
Crispman 777
Crispman 777

@BADMACHE™ Right. Interesting

27 dager siden
BADMACHE™
BADMACHE™

There were a ton of different falling sand games made by a lot of different developers. My favorite was the Java version made by Dan-Ball, but like I said there's a ton of them and most are pretty similar. Nolla Games (the guys behind Noita) were inspired by these types of games. Prior to this they each separately made the games Crayon Physics Deluxe, The Swapper, and Baba is You.

27 dager siden
Disposable Goyim
Disposable Goyim

agreed, shit game

27 dager siden
Disposable Goyim
Disposable Goyim

@Dustin Red naw, I haven't played it 😁

26 dager siden
Dustin Red
Dustin Red

Have you played the game at all or are you taking his side because he's point stuff out that give the perspective it's a shit game?

27 dager siden
Mast3rBlast3r
Mast3rBlast3r

This review pretty much mirrors what I am expecting though I hope to find a little more fun once I do actually get it at some unknown future point.

27 dager siden
LePunk1st
LePunk1st

This game and the likes of it is definitely one I wouldn't recommend to go blind in. Go to streams and ask questions to properly understand interactions on your wand. Finding out everything solo is very difficult but they added a colour code to make it easier to spot different kind of spells modifiers now.

26 dager siden
Meggal Bozale
Meggal Bozale

Yeah, the game is *very* hard at this point in time. It's plenty enjoyable, but with how difficult it is it makes it so your goal is no longer to beat it. Though that being said, experimentation is a HUGE part of the game and it's very fun to pick up a cheat mod and mess around.

26 dager siden
DieselBudgie
DieselBudgie

I only play Noita with the +50% movement speed mod. It helps alleviate so many of these little annoyances. It also speeds up runs so that death doesn't feel quite so crushing. And it's not really a big advantage - you throw yourself into sticky situations more often, but you also are better equipped to escape. It just gives you more control, which is essential in the chaos of Noita.

27 dager siden
Animoia
Animoia

It sounds like the reviewer forgot mana was a thing for each wand

27 dager siden
Sim
Sim

the fact that the review is only 3 and a half minutes for a game like this was the first thing i noticed and said hmmm idk how much this dude actually played of this game. lol most of this dudes problems are lack of information and that is literally 100percent the fun of the game.. learning. edit- Sounds to me like the dude played for a bit, had a couple good run that ended to him getting Noita'd.. and then tried rushing through in later runs.. can't say i've never done that.. but thats the vibe i'm getting.

27 dager siden
Darceus
Darceus

To a normal person that just buys the game and plays it rather than watching 5h of youtube videos before doing so yes, the game is confusing and kind of bad. If you start with some basic knowledge or twitch chat giving you tips it's fun.

27 dager siden
Sim
Sim

@Christian Floyd lol imagine calling someone smooth brained for learning tips and tricks differently than you. in a game like this you can go so long without learning a simple tip that could save you hours or learning. i’m sorry but i don’t have the time to learn the game the same way you do. my time is precious.

26 dager siden
Christian Floyd
Christian Floyd

Only smoothbrained people watch videos of other people playing a game that is literally about exploration and experimentation rather than playing it themselves. Looking up secrets is something you do after you've already found as much as you can on your own.

26 dager siden
Darceus
Darceus

@Sim There's something to be said about experiencing things blind. Most things are better that way. A few like Noita aren't. The default way you experience things if you prefer no spoilers is to just look at the reviews, maybe watch the trailer and try it.

27 dager siden
Sim
Sim

honestly tho, in 2020 what person is gnna buy a game, play it for twenty min and then not watch other people's gameplay? idk maybe thats just how i learn things by seeing others do it but imo yes i agree with wat u said. the game has soo much depth that if you were to play organically, you'd miss soooo much of what it has to offer.

27 dager siden
Eugene krabbes
Eugene krabbes

This game is amazing... with mods.

27 dager siden
FurySquared
FurySquared

Not so. I’ve been playing for 1000 hours and 900 of those were without mods. I’ve also only ever used mods that add content or actually *increase* the difficulty.

21 dag siden
Rakadis
Rakadis

This game is freaking great. But it takes a deep dive to get in to. But well worth it.

27 dager siden
Александр Шашмарев
Александр Шашмарев

It is not and there are so many other games more worth of your time and attention.

18 dager siden
BroAnarchy
BroAnarchy

2:32 ........ OUCH.

27 dager siden
TheLlama
TheLlama

Hey Jesse, I just wanted to know what you did in the game, did you just enter the cave repeatedly without ever trying to go a different way? because the game is about exploration as I'm sure you've read (if you've been reading the comments) and it really seems like you just didn't pay that much attention to the information the game did give you.

27 dager siden
Atasco Osage
Atasco Osage

A rushed session of Noita where you try to plow through a bunch of levels, in a few hours, without getting into the deeper mechanics will get you just about the same experience as trying to do the same with Dark Souls. I think the reason this review is so off-base (to me) is that they tried to treat it like other rouge-likes, and got turned off by the learning curve. A lot of people play an hour of TF2 (for example), then give up, because the learning curve is very high after a certain point, and it's not like CoD or other fps games, same with Dark Souls before it got popular and everyone figured out what it's _deal_ was. Noita, Dark Souls, and TF2 have deeper complexity and work differently from other games similar to it on a surface level, and appeal deeply to the people who take the time to "get it". I have a feeling that if the reviewer slept on the game for a while, gave it a few more tries, and asked some Fellow Gamers some tips on how to play, they'd appreciate it way more.

27 dager siden
IronY
IronY

Yeah you got all these stuff "under the surface", but there is no getting around the core gameplayloop. If thats not enjoyable, there is no deeper level of knowledge or lore or design that will get you to have fun. 12 hours of gameplay is definitely enough to understand if the basic gameplay of a game is enjoyable to you lol.

27 dager siden
Crispman 777
Crispman 777

TF2 doesn't have a steep learning curve unless you're going for the really high level play. It was designed to be accessible

27 dager siden
randomVimes
randomVimes

this presenter is excellent

27 dager siden
Axel
Axel

This stinks of wrong person for the game.

27 dager siden
Kyle Smyth
Kyle Smyth

I really liked it but yeah, this game will fuck you up, repeatedly, and the only thing you keep between runs is what you remember. And you really get the sense that nobody should be using any of these spells because you can blow yourself to hell in an instant.

27 dager siden
m i a g i
m i a g i

Pro: Runs even on older Notebooks Can be played in boring lectures Cons: Barely made it to 4 Level :0 Killed myself accidentally more often in Noita than in DarkSouls Conclusion: 5/5 Would die again

27 dager siden
Sim
Sim

theres a good legit comment i was waiting for :)

27 dager siden
m i a g i
m i a g i

@TheLlama Yeah if I rush thru the first levels I find myself in a hopeless situation. But the game is fun to play around with the environment. I feel like I got my money worth back on that already, I mean it was a rather cheap early access indy game, I'm cool with that.

27 dager siden
TheLlama
TheLlama

Yeah the game gets very hard very fast, thats why I like to explore the surface alot.

27 dager siden
MaserXIV
MaserXIV

Huh. It's rare that I disagree so heavily with this series. Or maybe I've just finally had experience with a game prior to watching a 3 minute review of it.

27 dager siden
kaw628
kaw628

@Patrick Hennig In making a review one would assume said reviewer has some knowledge of the game. Stating that it has bugs, therefore most likely leading people away from the game, when you simply don't understand the mechanics and there is no bug, is being an ignorant asshole. I understand how opinions work, but some professionalism (and that means a tiny bit of research into the game) is necessary.

18 dager siden
Patrick Hennig
Patrick Hennig

A review is a personal opinion, so of course you can feel free to disagree. It is also hard to disagree (or agree) with an opinion about something you have no experience with (like a game you have not purchased)

27 dager siden
Distant Mind
Distant Mind

There are some mechanics that seem hard to grasp at first. Namely the shuffle function of the wands, which I hate by the way. It basically disables you from fine tuning a series of spells together since the order the spells are picked from the wand's slots are randomized. Wands with shuffle disabled allows you to put an explosion spell on a projectile with a trigger function on it, and have the explosion go off within a timer, or upon impact. Try the same thing on a shuffle wand, and the thing will explode you half of the time. Sounds like you should've sat down and studied the mechanics of the game some more, or visited the wiki or something. Just because the game has depth does not make it bad.

27 dager siden
Carlos Alberto Torres
Carlos Alberto Torres

I wouldn't be too harsh on the reviewer, they gave their honest OPINION. That being said, I love this game

27 dager siden
Machinating Minotaur
Machinating Minotaur

@Nathan Q.W. that would be like saying checkers is the best board game because you can have fun right away and that chess and go are bad because they're difficult and new players lose a lot

15 dager siden
Omar
Omar

@Carlos Alberto Torres How do you know this dude doesn't like roguelikes?

19 dager siden
Carlos Alberto Torres
Carlos Alberto Torres

@NotMorning eh 12 hours is very different from 30 pages my dude. What they should have done is have this guy's opinion and someone who loves rogue likes to chime in as well

27 dager siden
Nathan Q.W.
Nathan Q.W.

@NotMorning 30 pages and 12 hours are very different. If by 12 hours into a game you're not having fun, why would you assume the game would suddenly change for the better?

27 dager siden
Dreadlord Scorp
Dreadlord Scorp

you rushed the levels, you're supposed to explore. there's cool stuff everywhere for making wands with. after "10-12 hours of play", you should have at least explored level 1 and actually found something worth mentioning in the review....

27 dager siden
Linsel Greene
Linsel Greene

Stunned he didn't find the lava lake available by going to the right, or the giant tree in the above world, or the mountain, desert. There is so much to find in this, but if you're only able to think 1-dimensionally, then it's certainly going to feel repetitive.

27 dager siden
charles barkson
charles barkson

Guess I'm gunna have to wait 2 years to play it on switch

27 dager siden
charles barkson
charles barkson

@Cap'n Slipp very informative thanks

27 dager siden
Cap'n Slipp
Cap'n Slipp

There’s a good chance it will never come to Switch; Noita is CPU-heavy (not GPU-heavy), and the Switch has decent-enough GPU with an mediocre CPU (since many 3D games are GPU-heavy and CPU-light, the opposite of Noita). If Nintendo releases a Switch Pro with double the CPU speed (like what they did with the DSi), then it might be possible.

27 dager siden
Jens Moesgaard
Jens Moesgaard

the "every pixel is simulated" has an increased layer, because chemistry is also involved and or mixing materials into new effects, its not a standard beat the run rogue like.

27 dager siden
Katherine
Katherine

@Jesse Galena Everyone makes the noob problem of descending into the mines and playing it like a Isaac/Spelunky clone. That's like 5% of the game, lol. Treat it like Terraria. There's a huge overworld, you can go to the moon, other dimensions, etc. Everyone's first 10 hours is dying in the mines till they learn to explore.

23 dager siden
Jesse Galena
Jesse Galena

Very true. I didn't have time to get into that in 3 min, but it was fun to make smoke and watch different liquids interact.

26 dager siden
Cryten0
Cryten0

Well the engine it using is specifically designed for reactions between pixels of different elements. So the alchemy is well suited to it.

27 dager siden
Two Dumb Cats
Two Dumb Cats

One of my favorite games from this year. Seriously top five contender for me right now

27 dager siden
Linsel Greene
Linsel Greene

It's amazing really.

27 dager siden

Neste

Noita 1.0 is here and it is amazing!

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